Blu faces off ⚡ with a Metahuman. Ep2

Blu wants to harness the power of the Metahumans to look realistic for his audience but it turns out not so simple! This is definitely a metaphoric episode that parallels reality ;P

Episode 02 - Metahuman infusion

This episode is an homage to the Metahuman team at Epic Games for bestowing their insane digital human artistry & tech on us mortals. I think fusing Blu with metahuman magic made all the difference in his relatability to an audience. And Blu's pain & struggle to harness this awesomeness was a fun approximation to the real suffering I (Cory) faced while trying to actually do it... Metahumans are not so simple (80%) ;P

*Not sure if it's important to mention but this content is not endorsed by Epic.

Xanadu is all about creating fun story elixirs using the Unreal Engine & various motion capture & realtime tech.

Thanks for watching. Way more Metaverse twisting episodes coming!

Virtual Youtuber Gear:

- Unreal Engine 4.26 (game engine for nearly everything)

- Xsens MVN Link mocap suit (body motion capture)

- Manus VR Prime II gloves ( hand motion capture)

- iPhone 12 mini (facial motion capture)

- Standard Deviation HMC (mocap helmet)

- Maya (modeling, rigging)

- zBrush (sculpting)

- Substance Painter (model textures)

- Quixel Megascans (surface textures)

- 3D Marketplace Assets (Unreal Marketplace, CGTrader, TurboSquid)

- Premiere (editing)

- Soundly (sound library organizer)

3D Design, Modeling & Asset Credits

- Lots of Marketplace assets (many interior ship props, Earth, some UI, some VFX, etc)

- Blu concept art: Dajeong Lee; modeling: Cory & Alban Pllana; texturing & rigging: Cory

- Xanadu spaceship exterior concept: Encho Enchev; Interior concept: Min Guen; modeling & texturing Jody Sargent

#xanadu #metaverse #animation​​ #youtuber #readyplayerone #3D #avatar #alien #unrealengine​ #virtualworld #metahuman #realtime #Vtuber #scifi #virtualproduction #alterego #motioncapture

Recommended Reading >> bit.ly/32kRpzw

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