Amy Jo Kim and Jon Radoff discuss the biggest game development trends in 2021

In this episode, Amy Jo Kim and Jon Radoff cover some of the most important trends happening in game development: solo-to-social, technologists-to-artists, and games-to-economies. They talk about all manner of online games, MMOs, Roblox, Undertale, Axie Infinity, Cookie Clicker, Archer Danger Phone, The Office, and many others.

Follow Amy Jo Kim on Twitter here: -- or follow the GameThinking.tv channel. ideas can be found...

...at this blog, Building the Metaverse:

...on Twitter:

...and at his live game services platform company, Beamable: sure you subscribe here if you'd like to keep learning from thought leaders in the metaverse industry.

0:00 Intro

3:06 Solo to Social

5:43 The Idle Game Genre

6:56 Building Communities Around Games

8:26 Live Ops & Live Event Strategy

11:10 Technical to Artistic Team Composition

12:48 The Creator Era

16:14 Game Development Informing the Future

15:32 The No Code and Low Code Movement

17:40 Economies Around Games

19:21 The Size of the Gaming Industry

20:28 The Live Games Trinity

21:57 The Marketplace Model for Games

24:25 Community First Game Dev

29:40 All Gaming is Social Gaming

32:06 Play to Earn

37:20 Play to Earn

41:11 Sustainability in NFTs and Third Party Ecosystems

46:03 Is Play to Earn Really Play?

47:58 Money-Winning Competition Games

49:41 Habit-Forming Apps Using NFTs

52:42 The Sandbox

55:10 Wrap Up

#metaverse #gamedev #gaming

Recommended Reading >> bit.ly/32kRpzw

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