Cathy Hackl and Jon Radoff on Avatars and Digital Fashion

Avatars are a way for you project your identity into virtual space. In the metaverse, this will also mean the ability to transport your identity from place to place, or to take on different identities as your mood or the experience calls for. Along with that is the rise of digital fashion: both a new form of self-expression and a boon to the creator economy for artists and designers. We discuss Roblox, avatar platforms including Ready Player Me, as well as digital fashion platforms such as Fabricant and others who are building within the blockchain/NFT ecosystem.

Cathy can be found on Twitter: ideas can be found...

...at this blog, Building the Metaverse:

...on Twitter:

...and at his live game services platform company, Beamable: sure you subscribe here if you'd like to keep learning from thought leaders in the metaverse industry.

0:00 Intro

1:31 What is Digital Fashion

4:19 Physical vs Digital Representations

7:52 Identity Exploration

10:00 License to Behave Badly?

12:26 VR and Emotions

14:01 Story Living

14:57 Fashion Reflecting Culture

15:54 The Creative Economy of Fashion

19:33 Digital vs Physical Fashion

24:38 Fashion Famous

26:56 Opportunities in the Metaverse

27:39 Brands Entering the Space

30:18 Community and the Future of Fandom

33:56 Bringing the Virtual World into Physical Space

37:41 Interoperability

43:06 Learn More

#metaverse #avatars #fashioninsights

Recommended Reading >> bit.ly/32kRpzw

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